Decimation Trap Duration

Started 22 Apr 2019
by Ayb
in Resolved Issues
The trap is supposed to last 10 minutes. Apparently it randomly decides to instantly dissolve if you die. There's no reason for a trap RA to disappear if you die without actually saying that it'll do that? Would appreciate any feed back on if this is working as intended or not.

Issue Timeline

22 Apr 2019 Ayb created this issue
25 Apr 2019 Sherany triaged this issue
29 Apr 2019 Sherany triaged this issue
2 May 2019 Cooky assigned this issue from Nobody to Cooky
2 May 2019 Cooky changed the status of this issue from in_progress to resolved
2 May 2019 Cooky assigned this issue from Cooky to Nobody
2 May 2019 Cooky assigned this issue from Nobody to Cooky
2 May 2019 Cooky changed the status of this issue from in_progress to resolved
Tue 23 Apr 2019 4:03 AM by Ayb
Some added problems:
1) The trap seems to have issues with stairs at mile gates. I placed 2 traps on the same stair and only one went off (no runes faded here)
2) Speed 6 still fudged trap damage calculations. The trap will get hit but the player will take damage once they're past the trap and it's less than if they hit it slower.
Tue 23 Apr 2019 4:19 AM by Ayb
From what I can tell, if I die and someone walks over my traps this dissipates them with 0 damage done.
Tue 23 Apr 2019 7:56 PM by Ardri
They nerfed decimation trap and wrath of champions as they have falloff damage. Also, you are correct, sometimes it just doesn't go off. See my report from 4mo ago https://tracker.playphoenix.online/issues/b22c977e-2794-4c9b-b9e1-8fb04e8e203f
Fri 26 Apr 2019 4:24 AM by Ayb
Noticed the other DT thread too late, dunno if they can be combined. https://cdn.discordapp.com/attachments/478179836247146506/571219335142440960/304bd9233689c6a4bdcfc60e5dec2d80.png example of speed 6 screwing DT5's dmg value.

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