Mentalist charm should pulse every 4.5s, giving two chances to avoid a resist.
https://archive.org/details/Dark_Age_of_Camelot_Revised_and_Expanded_Prima_Official_eGuide/page/n177
Minstrel Charm should last 11 seconds, and pulse every 4.75s
https://archive.org/details/Dark_Age_of_Camelot_Revised_and_Expanded_Prima_Official_eGuide/page/n51
The recast times listed for both spells were either erroneous/removed by 1.65.
Guide for the Minstrel notes a duration based off of Instruments, but it was flute channeled (changed in 1.4x); duration on live is 11s (https://darkageofcamelot.com/content/class-library-minstrel)
Scanned through here: http://losojos-001-site1.btempurl.com/PatchArchive/AllPatchArchive
In 1.75, the intent of the designers is revealed. I see no references to the 10s duration/5s frequency on Minstrel charm, or 5s frequency on Mentalist charm in the archives.
"- We have addressed an issue with certain charm spells that could potentially cause the charm to drop without getting two sequential resists. This affects the following spells: The Minstrel's Captivating Melodies charm line and the Mentalist's Illusory Enemy charm line."
https://archive.org/details/Dark_Age_of_Camelot_Revised_and_Expanded_Prima_Official_eGuide/page/n177
Minstrel Charm should last 11 seconds, and pulse every 4.75s
https://archive.org/details/Dark_Age_of_Camelot_Revised_and_Expanded_Prima_Official_eGuide/page/n51
The recast times listed for both spells were either erroneous/removed by 1.65.
Guide for the Minstrel notes a duration based off of Instruments, but it was flute channeled (changed in 1.4x); duration on live is 11s (https://darkageofcamelot.com/content/class-library-minstrel)
Scanned through here: http://losojos-001-site1.btempurl.com/PatchArchive/AllPatchArchive
In 1.75, the intent of the designers is revealed. I see no references to the 10s duration/5s frequency on Minstrel charm, or 5s frequency on Mentalist charm in the archives.
"- We have addressed an issue with certain charm spells that could potentially cause the charm to drop without getting two sequential resists. This affects the following spells: The Minstrel's Captivating Melodies charm line and the Mentalist's Illusory Enemy charm line."