Necromancer shade can safely use ram

Started 13 Jun 2019
by Kolder
in Resolved Issues
Necromancers shade can safely use ram, with pet miles away, making it impossible to stop in a keep defense.

Issue Timeline

13 Jun 2019 Kolder created this issue
14 Jun 2019 Sherany triaged this issue
20 Jun 2019 Sherany triaged this issue
21 Jun 2019 gruenesschaf triaged this issue
21 Jun 2019 gruenesschaf changed the status of this issue from new to open
23 Jun 2019 gruenesschaf assigned this issue from Nobody to gruenesschaf
25 Jun 2019 gruenesschaf changed the status of this issue from in_progress to resolved
Fri 14 Jun 2019 1:35 PM by Strikejk
Not a bug, you can't damage shades directly.

Feedback into the forum please.
Sat 15 Jun 2019 8:51 AM by MeanderSilberberg
well, the bug is, that the pet should be within 500 range for the shade to use the ram
Mon 24 Jun 2019 12:26 PM by florin
how about you destroy the ram?
Tue 25 Jun 2019 8:10 PM by florin
Boogers

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