Thid's guard are affected by recent keeps change

Started 30 May 2019
by Kolder
in Resolved Issues
Thid's CK shouldn't get more than yellow-to-24 guards, but now they have red-to-24 guards, very strong, very tanky, very fast. Unplayable.

Issue Timeline

30 May 2019 Kolder created this issue
31 May 2019 Vivien triaged this issue
2 Jun 2019 Vivien triaged this issue
5 Jun 2019 Vivien triaged this issue
5 Jun 2019 Sherany triaged this issue
6 Jun 2019 Sherany triaged this issue
6 Jun 2019 Sherany changed the status of this issue from new to open
22 Jun 2019 gruenesschaf changed the status of this issue from open to soon
22 Jun 2019 gruenesschaf assigned this issue from Nobody to gruenesschaf
25 Jun 2019 gruenesschaf changed the status of this issue from in_progress to resolved
Fri 31 May 2019 8:43 PM by Beepbop
Its killing Thidranki literally since keep is can't be sieged for more than 10 seconds. Guards are moving too fast, hitting too hard. Since Albion always had CK, now it's totally unfair and unbalanced. It needs to be fixed for at least, battlegrounds.

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