ANIMIST PET DEMEZZ-

Started 20 Feb 2019
by zoborex
in RvR
@uthred @allGMS
Please read fully before having biased opinion on animist..
(I am top animst on server and I feel that I can speak for all other animists on phoenix) (there is only 4 that play rvr)
Currently Animist Does not have a demezz for its primary ability (forest heart)
-Necro has purge for pets

let me explain why animist needs a demezz.
#1 was it not originally intended to receive one. if not why? lets take a look
#2 With Moa5/dex5 it takes almost 1:25 to cast your pets-- ***(2 full power bars)***
___ By the time you have casted your last pet.. (15) your pets are already beginning to despawn___ at this point-
Healer mezz lasts 1:00 Sorc mezz more--- Animist forest hearts last 2:00---leaving a total of 5 pets for 10 seconds after mezz (despawning under mezz) --- you see the point?
Just look at the realm ranks of every other class....... there is a reason there are only rr5- with zeiea and champignon at rr6.
almost all other classes are rr8-9 and animists are all rr4-5 you cant argue that these are the least used class in rvr... with good reason., NO ONE wants them in rvr because they are 100% situational.. and even with that .. if you have mcl3 and raging power 3 and power pots .. anyone can mezz and then pets will just die in mezz. from despawn timer. O WAIT you can just root them !!?? right???? (( WRONG )))
Our root is 100% unreliable (50% of time wisp freezes in time and never reaches target) (yes still a problem)
with the recent nerf.**** You have made animists unable to cast our primary spells in keeps and at mile gates... so you expect us to cast pets in open field?? without a demezz? how is this logical? '''when mezz range is superior to all animist spells. (as it should be) if an animist manages to spend 1:30 setting up pets, half of them die within 30 seconds after casting last pet.. and then if mezzed the rest just die... THIS SERIOUSLY NEEDS TO be looked at ... (everyone hates animist) well then delete the class then if you are going to nerf this class into the dust... 2:00 timer on pets that take 1:30 to cast?? and then no demezz?

PLZ either give animist demezz or make pets last 3:00-4:00 so 1 mezz doesnt destroy the whole class.... there are 2 or 3 animists that are trying to play animist in rvr and thats it. everyone else has given up.
In 1 month time this class will be ghost .. all other classes moving to rr10+ and animist stuck at rr5... and thrown in the gutter. dont argue this point- just refer to herald for whats actually happening... (Zeiea and Champignon are only animists that are trying to have this as main character) all else have given up.
Wed 20 Feb 2019 6:50 PM by Druth
BD dont have demez, so...
Wed 20 Feb 2019 7:12 PM by Dimir
I assume by "RvR" you mean 8 man RvR. In any other situation the pets are never left in mez.

Your class gets to trivialize PVE, keep takes, and mile gate camping but apparently you need even more tools.

I agree with you, just delete animist from the game (feel free to delete BDs and Necros too).
Wed 20 Feb 2019 7:22 PM by helvner
If all you do is cast forest hearts in rvr, you can't claim to be a top animist.
Thu 21 Feb 2019 3:56 AM by fkfreeze
yeah i pretty much gave up my animist, we got gutted at every corner. too annoying to have to share cap + have specific areas where i have to dance around playing with a gt target to try to put a tangler down or some hearts. unfun class and in no way enjoyable when the majority of your skills have barriers to even use them.

edit : Neverlucky here.
Thu 21 Feb 2019 7:24 AM by Druth
DaoC would be better of without necro, ani and BD.

Necro and animists sets the gold standard for how to PvE.

BD/necro sets the gold standard for people who think their class should kill casters, and not being able to kill BD/necro means their class must be to weak, or not need a nerf.

And animist sets the gold standard for bug abuse.
Thu 21 Feb 2019 4:21 PM by joshisanonymous
As long as the demezz is one at a time maybe?

You could maybe try spreading out your shrooms, though. And from what I understand, in open field, you're supposed to spread around some tanglers and then cast DD bombers instead of using your root bombers and trying to drop 15 damage pets in one spot.

That's not to say there aren't difficulties that come with playing an animist, and I'm really not sure what the current limitations for shroom placement around keeps/milegates is now, but it sounds like you're adding more difficulties for yourself and then asking the devs to change the game to fix those for you. My guess, and maybe this is just my naivety, has always been that animist is actually a good RvR class but requires more creativity to excel with than most players have.
Thu 21 Feb 2019 4:28 PM by Isavyr
helvner wrote:
Wed 20 Feb 2019 7:22 PM
If all you do is cast forest hearts in rvr, you can't claim to be a top animist.

And yet that's exactly how you reach #1 on the RP board.

druth wrote: BD dont have demez, so...

BDs also don't have static shrooms with a max range of 1k. Very, very different.

All of the PvE classes (necro, animist) are volatile--they are extremely good at one particular thing, and bad at many others. I would like to see them rounded out, but it is a big undertaking and I doubt it's at the top of the list.
Thu 21 Feb 2019 6:23 PM by Druth
Isavyr wrote:
Thu 21 Feb 2019 4:28 PM
BDs also don't have static shrooms with a max range of 1k. Very, very different.

All of the PvE classes (necro, animist) are volatile--they are extremely good at one particular thing, and bad at many others. I would like to see them rounded out, but it is a big undertaking and I doubt it's at the top of the list.

OP in his original post included that BD's had demez, it's since been edited out, but that was what I refered to.
Thu 21 Feb 2019 6:29 PM by Dominus
well, BD pets don't take 2 full power bars and a 1.5 min to full cast...
Thu 21 Feb 2019 7:29 PM by Centaurus
zoborex wrote:
Wed 20 Feb 2019 6:43 PM
almost all other classes are rr8-9

Um no other classes are rr9. There isn't a single rr9 on the server as of yet.
Thu 21 Feb 2019 7:41 PM by jelzinga_EU
This is more of a "remove the 1 counter my class has when i'm fully set-up in camp-modus" then anything else.

No other class has FnF turrets. You want a demezz for them? Sure, give them all 100 hp so an AoE can clear them out ; otherwise it's just asking for more power to an already stupid class.
Fri 22 Feb 2019 9:00 AM by Sepplord
Dominus wrote:
Thu 21 Feb 2019 6:29 PM
well, BD pets don't take 2 full power bars and a 1.5 min to full cast...

BD pets also don't kill a fulltank while the BD is a zone away


single-issue comparisons lead nowhere in DAoC
Fri 22 Feb 2019 4:29 PM by Centaurus
Centaurus wrote:
Thu 21 Feb 2019 7:29 PM
zoborex wrote:
Wed 20 Feb 2019 6:43 PM
almost all other classes are rr8-9

Um no other classes are rr9. There isn't a single rr9 on the server as of yet.

It looks like Akopra hit RR9 after I posted this. A hunter. So one other class is rr9.
Sun 24 Feb 2019 8:05 AM by secky
I’m an animist.

I have no huge problems other than the prohibition to cast tanglers around keeps (the no-shroom area is too wide - it is right around keeps, but extending it to the planes at 4K loc from the keep is too wide, because many incs happen there).

Having said that, I think that a demezz would not be too negative for the other realms, provided that it is on a 5sec cast time and a 1500 loc range. Timer is not really needed, because people move during inc and having to run back during kite or push is not easy anyway. Plus you have to target your shrooms so...
Mon 25 Feb 2019 7:02 AM by rubaduck
You're top Animist on the server, and don't spread your shrooms? Sorry dude, this is a terrible argument.

Animists has always been one of those classes that classify as misfits in rvr. Mostly because of their stationary play style. Don't get me wrong it sucks to get all your pets that you have spent so much time setting up mezzed and then get steamrolled but that is a counterplay against a solo barricading animist. However, we've had major success with our animist in our group, it is a tug of war class that force zones for pushing and pulling. The turrets aren't the main damage source, but rather a no-go zone to kill pets and interrupt.

So.. don't give animists demezz for pets, it will just create a no counterplay tactic for them. And as being said, BD's don't even get it, and the fact that you're mentioning necromancer which is the only pet-only class getting purge for it's pet is just ridiculous.
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