I made my Necro just to kill BDs. I had one or two BD fights not get interrupted by adds in NF on my way to RR5. Anyway, I have gotten the technique down. It is a 70% chance I will come out on top after trying these BDs. If I had a bit more RR I think I could bring it to 100%. I have gotten good at killing minstreals with it too which is another class I wanted to figure out how to beat. Roughly 100% chance to win vs them with my setup.
Never had I been able to properly try out this stuff without getting ass jammed by adds and man do I love this.
I would argue to not kneecap the rp gain since well there are RR11s running in 5-8 mans camping ports and docks on the regular. There is still a full blown 6-8 man alb stealth zerg of RR7-8s killing solos. What matters most here? Skill or RR? I'd argue it is a mix of the two so RR is important and does matter and letting those that run large groups that farm solos be the only ones privy to high RR is innately unfair. Still, I am having a blast as RR5 figuring out how to combat the "best" solo classes.
Never had I been able to properly try out this stuff without getting ass jammed by adds and man do I love this.
I would argue to not kneecap the rp gain since well there are RR11s running in 5-8 mans camping ports and docks on the regular. There is still a full blown 6-8 man alb stealth zerg of RR7-8s killing solos. What matters most here? Skill or RR? I'd argue it is a mix of the two so RR is important and does matter and letting those that run large groups that farm solos be the only ones privy to high RR is innately unfair. Still, I am having a blast as RR5 figuring out how to combat the "best" solo classes.